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This quest chain is a related to the Librarium.

Trigger: Level ??


Mysterious StrangerEdit

Character Magda
Narrative
Quest mysterious-stranger
I knew you would come! The messenger-spirit visited me in my sleep, I absolutely haven't had any aleep. This hooligan informed me that the stranger is coming to the Manor through the time, space and the pouring rains... Oh, wait, please, I need to get ready. Once I'm finished I have to gather more details from this spirit. No-no, I have locked him in my magic wardrobe - he definitely won't escape from there...
Requirements

Exploration:
Fortune-Telling Room in "Words" mode (1)

Tip Explorer the Fortune-Telling room in the "Words" mode to wait for Madga to get ready.
Completed Narrative
Quest mysterious-stranger check
The spirit speaks with me... the Stranger is not from our times, he looks for shelter and protection... Details are hidden from me, I cannot tell you any more... I only know that this is a very important event. You can go now, I have to speak with the spirit privately, and you have to prepare for the meeting...
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Visitors AgainEdit

Character Katherine
Narrative
Quest visitors-again
Another guest? I hope we won't have any troubles with him. It would be nice to spend these days in the peace and quiet, but it is not going to happen... When and how is he planning to arrive? I think he could stay in the living room for the mean while as long as it is tidied. It is not right to invite guests to stay in such mess.
Requirements

Exploration:
Living Room in "Silhouettes" mode (3)

Tip Explore the Living room 3 times in the "Silhouettes" mode to tidy it up.
Completed Narrative
Quest visitors-again check
Oh... Can you hear? Somebody is knocking on the door! I have no make up on! Would you kindly meet the guest while I get ready? Must probably he is our mysterious visitor.
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Mysterious VisitorEdit

Character Bartholomews
Narrative
Quest mysterious-visitor
Peace be with you, kind man. I beg you to condescend to the tired travella, and to offerhim shelter, food and drknk as well as all the answers to all the questions of the universe... Actually food, drink and sleep would do...
Requirements

Collections:
Charge collection "Delicious dinner" (1)

Tip Explore the kitchen, oceanic room and laboratory to gather and charge "Delicious dinner" collection.
Completed Narrative
Quest mysterious-visitor check
Your generosity is the honour to this Manor. My gratefulness is unlimited. Please let me to have a nap and after I leave this welcoming places.
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Noise, hubbub, and grittingEdit

Character Elsa the Maid
Narrative
Quest noise-hubbub-and-gritting
It is horrible... Do you feel it? It feels as the whole manor is rocking! And all these terrible sounds! "Zhhh, brrr, bang". It is no good what to cause the movement of walls? I am to scare this very much!
Requirements

Use: Angry Idol (3)

Tip Drive away phenomenon 3 times to find the reason for cataclysm.
Completed Narrative
Quest noise-hubbub-and-gritting check
Disgusting stone idol! What did he forget in our Manor? And his friends too! You are the tru gentleman, you to keep the peace for the kind Elsa!
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Secrets and TroublesEdit

Character Bartholomews
Narrative
Quest secrets-and-troubles
I have heard some noise through my sleep. Looks like he found me here too. I urgently need to leave this Manor and continue on my journey. My apology for bringing bad luck to you. Do not worry, when I leave - themost of the troubles will go with me. Would you be able to give me some wine to take with me?
Requirements Items:
Home-made wine (1)
Tip Explore the kitchen in the "Zodiac" mode to find wine for Bartholomews.
Completed Narrative
Quest secrets-and-troubles check
Please accept sincere gratitude of the poor brother Bartholomews. With your permission I will empty another glass of your delicious wine and take the rest with me. Let the spirits protect this Manor.
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Not to leave under the hatchesEdit

Character Rudolph Van Helsing
Narrative
File:Quest not-to-leave-under-the-hatches.jpg
--
Requirements

Exploration:
Living Room in "Night" mode (1)

Tip ---
Completed Narrative
Quest not-to-leave-under-the-hatches check
(You manage to stop Bartholomews who just touched the door handle) How could you? I could not subject you to danger... No, do not even ask me... Oh, well, but remember, I have warned you!
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Order of ThornEdit

Character Bartholomews
Narrative
Quest order-of-thorn
My story is unusual and I will not get upset if you won't believe me. But hopefully I will be able to thank you with it for the wine and shelter. The order of Thorn was created many centuries ago in England. Those like me sworn to protect the world from those who sought the forbidden knowledge. We hunted for them and their books, which were bringing bad luck. Those who touched these knowledge we were converting within the walls of our abbey and were returning them to the lighter side. (You realize that this story can be interesting to someone else in the Manor and you ask Bartholomews to wait while you speak with the members of household)
Requirements

Exploration:
Hunting Room in "Words" mode (1)
Fortune-Telling Room in "Words" mode (1)
Library in "Words" mode (1)

Tip Exlore the hunting room, fortune-telling room and the library in the "Words" mode to complete the task.
Completed Narrative
Quest order-of-thorn check
(You, Magda, Van Helsing and Joanna returned to the hall. All this time Bartholomews was waiting for you in the middle of the room looking like a sad black bird. You introduceyour friends to him and ask him to continue his story). As you wish. The order of the Thorn is in the way of all the wizards of Europe (hearing this Magda shuddered and Rudolf grinned. You are right this story will be interesting not only for you).
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Black DeathEdit

Character Bartholomews
Narrative
File:Quest black-death.jpg
Requirements

Exploration:
Laboratory in "Curse of the Witch" mode (1)

Tip ---
Completed Narrative
Quest black-death check
(Phenomena is driven away and the mess left after it will be cleaned by professor himself. The end of the story is awaiting for you. When you are entering the hall Bartholomews continues his story). We thought that the Black death was brought by rats. But the reason for it was a human. Actually something that was a human some time ago.
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

True EvilEdit

Character Bartholomews
Narrative
Quest true-evil
I will continue my story. The reason for this plague was the ma by the name of Julian Payne, the warlock. He was the strongest in the cursed tribe, he was looking for the forbidden knowledge. Pestilence was spreading around and our monateries were burning. Black books again were returning to the black hands. We were fighting the plague and minions of Payne as much as we could, but... (the Martholomews' voice became quieter, it wasn't easy for him to tell this sotry. You decided that it was worth while to bring some more wine for him. But there were none left in the kitchen. May be gypsies have some).
Requirements Items:
Wineskin (1)
Tip Exchange with gypsy women to find the wineskin for Bartholomews
Completed Narrative
Quest true-evil check
(Bartholomews' eyes lit up under the mask, he thanked you with an old fashioned bow and continued). We were loosing. And than the master of our order gave me the scrolll of thorn - our greatest treasure. I can, following the path described in this scroll, away from the country, from the century into the future. I paid for this difficult path with the paid and sufferent, but not with my years. And Julian Payne found the way to follow my footsteps. I am confident that soon he will be here. He is a very dangerous person and it will not be easy to defeat him...
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Call at the GunEdit

Character Rudolph Van Helsing
Narrative
Quest call-at-the-gun
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest call-at-the-gun check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Power of KnowledgeEdit

Character Giovanni the Cook
Narrative
Quest power-of-knowledge
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest power-of-knowledge check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Vampire BookEdit

Character Giovanni the Cook
Narrative
File:Quest vampire-book.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest vampire-book check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

And Snatchin Has A Family TooEdit

Character Bartholomews
Narrative
Quest and-snatchin-has-a-family-too
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest and-snatchin-has-a-family-too check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Indefatigable GeniusEdit

Character Bartholomews
Narrative
Quest indefatigable-genius
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest indefatigable-genius check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Necessary HelpEdit

Character Bartholomews
Narrative
Quest necessary-help
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest necessary-help check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Meeting the warlockEdit

Character Bartholomews
Narrative
Quest meeting-the-warlock
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest meeting-the-warlock check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Academic BoardEdit

Character Bartholomews
Narrative
Quest academic-board
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest academic-board check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Satellite observationEdit

Character Bartholomews
Narrative
Quest satellite-observation
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
Quest satellite-observation check
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Brake through to the BunkerEdit

Character Bartholomews
Narrative
File:Quest brake-through-to-the-bunker.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest brake-through-to-the-bunker check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

DiversionEdit

Character Bartholomews
Narrative
File:Quest diversion.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest diversion check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Who disturbs us helps usEdit

Character Bartholomews
Narrative
File:Quest who-disturbs-us-helps-us.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest who-disturbs-us-helps-us check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Sand and CeremonyEdit

Character Bartholomews
Narrative
File:Quest sand-and-ceremony.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest sand-and-ceremony check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Items for ceremonyEdit

Character Bartholomews
Narrative
File:Quest items-for-ceremony.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest items-for-ceremony check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

The ceremony of callEdit

Character Bartholomews
Narrative
File:Quest the-ceremony-of-call.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest the-ceremony-of-call check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Strategy of conqueringEdit

Character Bartholomews
Narrative
File:Quest strategy-of-conquering.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest strategy-of-conquering check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Banishment of DillusionEdit

Character Bartholomews
Narrative
File:Quest banishment-of-dillusion.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest banishment-of-dillusion check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Face to Face With EvilEdit

Character Bartholomews
Narrative
File:Quest face-to-face-with-evil.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest face-to-face-with-evil check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

Taminig of the ObstinateEdit

Character Bartholomews
Narrative
File:Quest taminig-of-the-obstinate.jpg
--
Requirements

Exploration:
Lorem (1)

Items:
Lorem (1)

Tip ---
Completed Narrative
File:Quest taminig-of-the-obstinate check.jpg
--
Reward Experience: Experience-symbol 150
Coins: Coins-symbol 220

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