This quest chain is related to Charles, the Werewolf den boss, and his lair.
Trigger: Level ???
NOTE: After completing the quest, "Tricky passage", you will get an additional quest called "Benedict's Expedition" only if you have not reached the Basement yet. This quest is a shortcut to the basement.
Scary Animal[]
Monster Tale[]
Character | Joanna |
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Narrative | Greetings. It is true, I have heard many tales about the strange monster, who lives in the basement. He attacks women and children. But I am reluctant to make assumptions based on fibs. Once I've come across some ancient volumes in the library that could uncover the truth. Therefore, try to find them. There, you definitely will find the necessary information. |
Requirements |
Exploration: |
Tip | Explore the library in the "Words" mode to find the necessary information regarding the monster. |
Completed Narrative | It is very strange that you couldn't find these books. I remember they were in the most visible place. Where have they gone? Acutally, try to speak with van Helsing. He is competent in these type of questions. |
Reward | Experience: 90 Coins: 150 |
African fauna[]
Character | Rudolph Van Helsing |
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Narrative | The animal that attached Elsa, was must probably some rear predator that Mr X brought from Africa. Jones has already hunted for it and seen it. He even tried to catch this monster, but wasn't successful. The luck played mean joke and the animal freed itself, bit the rifle and disappeared in unknown direction... |
Requirements |
Exploration: |
Tip | Explore the hunting room at night to find out about the details of this battle with themonster. |
Completed Narrative | This predator is very dangerous. Think yourself - if such an experienced hunter like Jones couldn't get better of him, it tells something, doesn't it? I would suggest that you be very careful in your search. |
Reward | Experience: 90 Coins: 150 |
Theory and Knowledge[]
Disappeared Cadets[]
Character | Snatchin's General |
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Narrative | I've got a nice warning code and even a bit gre-e-e-en. The gloup of sntachin-cadets, which I sent to the basement to investigate what was the animal there, has disappeared duling the patrol. Order - you have a vely important mission. Follow their path and find out what has happened to them. |
Requirements |
Exploration: |
Tip | Explore the fortune-telling room to find the reason of disappearance of the group of cadets. |
Completed Narrative | So Magda is saying that she has established telepathic connection with them. She managed to find our that the gloup was subjected to the attack of the stlange monsters and just manged to ballicade themselves in the lift. Excelling work, commendation on file for you! |
Reward | Experience: 90 Coins: 150 |
Clarifying the Circumstances[]
Fortune Teller's Providence[]
Tricky Passage[]
DNA Test[]
Benedict's excavations[]
NOTE: This quest is triggered at the same time as the "DNA Test" quest (above).